![]() It is not very long and unless you want to get the two endings and all the achievements it is not very replayable What Meh: It surprised me for good. There are certain objects that do not finish loading after dying, so there are times that you should see an object that prevents your passage but you cannot see it because it does not finish loading (this only happened to me twice and in long game sessions, it is not habitual). Outside of history they did not make an effort to vary some things or put collectibles. The hitbox for "purple potions" (and of different colors) called in the game "dirt" is irregular, there are times that it damages you, there are times that it does not and you do not know when to approach certain things or objects. It is not on the Xbox Game Pass (as of this review). Free scares and screamers / jump scare moments that you do not expect (especially because you think that the game is about one thing and it is something totally crazy) The bad: The game is disgusting, not in its graphics, but in overusing and saturating with elements such as slime, tentacles, slimes, rare and different colored liquids. Lots of references to Lovcrafian cosmic beings. Immersive story that starts one way and you think it goes one way but totally changes as you go. Immersive story that starts one way and you think it goes one way but totally changes The good: 880G of easy achievements doing story stuff. The good: 880G of easy achievements doing story stuff. This game is a great addition to any horror fans collection, like something out of the twisted imagiation of Lovecraft himself and straight onto your screen, with some tedious and monotonus moments mostly overshadowed by the suspense and spine tingling moments. Not much improvement required in the graphics department here, got this down great. Plenty of detail and tones to match the setting and mood, I did experience a couple of blips accompanyed by frame drops. The running around doing menial chores or picking up after other peoples mess ups can be slightly annoying but well worth playing through to get to the intense moments this game game can deliver. ![]() Not had a sense of dread and felt so involved in a game since I played Alien Isolation last. ![]() Right from the get go you are dropped inside one of Shane's dreams, and a sense of dread and omnious foreboding clouds you from then on, with sudden movements just out of eyesight or unexplained noises, things toppling over, or maybe just a strange shadowy figure in front of you. Gameplay on Moons of Madness has you play as Shane, a member of a expedition to Mars in search of alien life. Lovecraft and I certainly feel he would approve. Lovecraft and I certainly feel he would Moons of Madness: This first person horror game credits it's creepy and horrific atmosphere to H. Moons of Madness: This first person horror game credits it's creepy and horrific atmosphere to H.
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